Hulk is an action video game based on the film of the same name, based on the Marvel Comics superhero. The game was developed by Radical Entertainment and published by Universal Interactive and was released on May 27, 2003 for GameCube, PlayStation 2, Xbox, and Windows. A Game Boy Advance version was released as The Incredible Hulk. Eric Bana reprises his role from the film as Bruce Banner, and the game's story takes place eight years after the film. The Xbox version of Hulk is playable on Xbox 360.
Now you can play as gamma soldier in all missions of the game with Animations of the original Hulk. The model, textures, locomotion animations and icon of the hulk have been replaced. (I did this in the p3d editor, I could not replace the glow). Hope this helps someone make a better version of this remodel and remodels of other villains. P.S. Sorry for my bad english, I hope you understood at least something.
very nice dude! mind telling me what .p3d tool you used?
Thank you! for this I used Lukas p3d editor. And I was able to figure out the animations, but not all of them work correctly, so far I was able to do locomotion and some basic hits. As soon as I finish the animations and impact, I will update the mod.
huh, weird that program always made the textures black when ı tried to replace them, that tool ıs not very great when ıt comes to editing the files or maybe ı did something wrong but anyways thanks.
To ensure that the textures are applied correctly, specify the path to it in the shader. And in the skin indicate the path to the shader
ı also tried to make this character fully playable with code editing like powers/weapons etc. but ıt's moveset ıs pretty lımıted.
I agree with you, all enemies have a very small moveset, so I only replace locomotion and similar punches. At the same time, I’m making a playable flux, so far I’ve implemented it into the started mission.
Good luck with it.